The post-quest versions are significantly harder. Virtue drop rates. . 3 comments. 229. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. gg, but it doesn't have the DT2 bosses. I can live with the pet being proportionally rarer than the other bosses', but if somebody's going to spend hundreds of hours. 3. In some cases, like DT2, the quest itself was more of a reward than the actual rewards itself, since I don't plan to grind the bosses for a long time. The other grandmaster quests give so much more XP from completing them. (2) The game-state of end/late-game PVM is way different than days of GWD. so closer to 10 years for osrs if you dont count the 6 years between 2007 and the osrs release in 2013. Virtus Mask - 15m. Pre-roll [edit | edit source] A pre-roll is a drop table which is rolled before rolling the main drop. honestly they need to buff the difficulty of duke and the other 3 could do with a bit of refining but pretty solid defo don't need to make easier, the awakened versions should provide more peak content. The quest bosses are closer to phantom muspah difficulty maybe a little above. Drop Rate Project. There are many different Tiers of loot and to get that loot you have to reach certain parts of the game on. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. It actually isn't true that you have better odds on-rate. Man really called them out like that. The two are not even comparable. ⏳ What rewards will the bosses drop? We want to shape them with YOU! I think a lot of it boils down to what the drop rate of the new rings are as to if the dk rings are relevant or not still. Agreed! I’m the official representative of the Ironman community & I support this! Neat, guess 16 year old content with superior gear and methods like kiting and chinchompas outs. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. The drop rates are engineered for mains, and also, irons exist. then i went to leviathan and was like what the fuck. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. twitch. Unfortunately they will treat this exactly like Nightmare. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Diablo II. Player breaks down the Berserker ring and receives a Berserker icon. With 90 Magic, player fuses Berserker icon with Ultor vestige. r/EASportsFC. Join. 71% death rate when excluding Kourend and Trollheim with ultracompost. DT2 is a great quest and the bosses are pretty fun apart from some mechanics that make them less fun that they couldve been. Potential small Runelite qol updates with DT2 bosses. toa rates were definitely not balanced around people sending. Day 1 Vardorvis boss guide dt2, very basic with an example to get you through the quest and help you farm the boss afterwards :Daxe highlight shoutout molgoa. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. The. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. TheZarosian • 23 hr. Runite ore, 200k, 1/50. Tuna and swordfish have a drop rate of 1 in 128k, which is 1/6 more frequent than dark crabs. Once the player rolls the entire drop table, roll 1/2,500 for Lil'viathan and 1/40 for a clue scroll. Old School's most ambitious quest to date is fast approaching. 10% accuracy, or 21. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. But anyone who thought that you could reasonably do DT2 bosses for a midgame gear upgrade, that didn’t happen. Phase one:. TTC Ring/Axe: 41 Hours @ 26kc/hr. For just camping a boss for a while then Vardorvis. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all rings, getting the soulreaper axe, WITHOUT giving them the stated drop rates. May 1954. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. These overall are a lot lower than I expected. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. Desert Treasure II - Awakened Bosses, Blood Torva, and Old School's Art. My solution is. Ring + Axe Total Expected Time To Completion: 173 Hours. The routine for farming Act Bosses is more or less the same from boss to boss - use a Waypoint to get as close to the boss as possible (Catacombs Level 2, Durance of Hate. He was one of four individuals entrusted with a medallion - the means to open the Ancient Vault where the Elder Horn was sealed - alongside Perseriya, Duke Sucellus, and the Whisperer, who were all high-ranking personnel in the Empire. Decent ammount of ruinte ore, soul runes and dragon javelin heads, plus its the most common orb drop. Whisperer – 1/64. Favorite Post Quest DT2 Boss. For the love of god if the new bosses drop coconuts, toadflax, ranarrs, snapdragons, kwuarms, or avantoes in a large quantity then I will be positively screwed by the DT2 boss drop tablesThe ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their regular forms. hear me out. 204. But it seems like the supply drops the bosses drop, aren’t enough for another kill. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. So many people complain about the drop rate and it's really not bad, even at 17%. Whisperer - 1/77. Duke – 1/90. 769. and what’s the only weapon being dropped by the DT2 bosses? that’s right, a 2h axe. Hopefully the ring drop rate is figured out to make it viable and at least the pets are sick Reply. Now the drop rate do look like they might just be too low in general, based on early sample data, but that's a separate problem from this one specific issue. The loot table is absolutely crap. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. My yanillian hops and coconuts stacks are so large that I could buy a brand new bofa + crystal armor and enough crystal tele seeds to last me forever. Mechanism. The only saving grace is the rings but the lightbearer is still more useful a lot of. An issue that could prevent the Duke Sucellus encounter from starting has been resolved. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. The main difference is Vorago takes. 14 July 2023. . In a world filled with Muspah, vorkath, Zulrah, and. Drop rate for all bosses. I highly doubt that the quest version of the bosses will be hard . Granted, I don’t have any actual data just from Reddit posts/streamers. Three pieces of Virtus Robes: Mask, Robe Top & Robe Bottoms. ), you can probably get 18-19 kills per hour. Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to. Increase pet drop rates for awakened bosses! Once all the hardcore gamers have completed the blood torva, having a significant reason to grind the awakened variants would maintain a high level of demand for awakened orbs. Join us for game discussions, tips and…jagex loves to make bosses drop gear that ends up being BiS for that boss. Duke: faster prep, when to step back/behind pillar. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Reply reply. Add a Comment. Now lets discuss the money portion. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. Dying a few times and using a lot of supplies adds up and when you finally get the kill with 53 rune arrows, it isn't fun. . Now lets realize that the drop rates right now are super rare like everyone is saying they are. The axe will damage the wielder 8 Hitpoints for every hit they do, and gain a "Soul Stack" in the. They take way too long for their current prices. *. Mastering the mechanics and prioritizing movement and positioning will be key to conquering these formidable foes. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. 1 / 5. Here's the summary of how I'd suggest this work: Each of the four bosses has their own Ancient Artefact drop. -could limit the amount of players in the room maybe 4 max or so the fight is still interesting but still altable (dedicated tank/healers maybe something else interesting) -also give the mvp the drop dont scale it like nightmare/nex/wildy bosses. Old one agent contract complete requirement: 975K EXP ; New one agent contract complete requirement: 120 KC per 6000 XP : 47000 KC = 2,350,000 EXP \\ Its now nearly 2. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. it's to be bis ancient armour. LuxOG • 2 yr. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. Price is down roughly 30% and drop rate is up 30%. Incentive for Bossing: For some players, the thrill of. Same for axe piece. IMO standard loot should be heavily nerfed with another buff to uniques. ago. Keep in mind that we might fine-tune the drop rates even further. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. The players that were able to farm endlessly on release would make have been given access to busted drop rates, while more casual players would have been hung out to dry. if it takes more than 5 minute to get one you should probably check your bank. They also seems unnecessary since there are gonna be a fuck ton of other drops from the dt2 bosses including the ancient staff upgrades which is a more interesting way of giving ancients additional uses, at least on theory. While the awakened bosses have a slightly better drop rate for the unique drop table (3/x rolls, x being the boss' respective unique chance), they are not meant to be farmed for them, as they are significantly harder to kill. The chance of getting a 1kc drop at 1/99 is 1. ago. Sure, the red carpet makes the game better to play from a gameplay perspective, but it looks like hot garbage. This honestly just sounds like a skill issue. These are as follows: 2/128 chance to obtain a unique item (equal chance at any unique if you roll) 1/128 chance then a 1/4 chance to obtain a Godsword hilt (if you fail the 1/4 you'll get 19,501-21,000 coins instead)The answer is Whisperer. My Conclusion Based on analyzing the data I've collected I believe that the small drop table that is created for you when you enter the boss room consists of roughly 3 cheap drops (pure essence, various chain bodies, etc) and 3 mid-drops (dragon arrow tips. 3 views 1 minute ago #osrs #runescape #jagex. Added 'Ore packs' to Petrified Percy's. he removed it. As far as the DS2 bosses and their drops, the poll for whether or not they should be repeatable fights hasn't finished yet, so we won't know until in ~24 hours. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. I think the difficulty order goes something like (from hardest to easiest): Insanity Wardens, Akkha. There's absolutely 0 reason you need to green log 4 bosses to get items they. Old School RuneScape News. 5% 9% 11% % 13% 15% 17%This demonstrates how to take little to no damage at the whisperer boss fight in the new Desert Treasure 2 boss. To make these tradeable, you'll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). r/2007scape. Keep in mind that we might fine-tune the drop rates even further down the line. . With 90 Magic, player fuses Berserker icon with Ultor vestige. Virtus' intended use wasn't to be a stepping stone. For each stack of the buff, they will gain 6% bonus Strength. ^ If the player has not yet received their first blood quartz, its drop rate scales from 1/200 to 1/50 as the player's kill count increases, where the best rate is reached at 300 kill count. Most of us started to quit after rings were crashing hard and the drop rate change was the nail in the coffin. Iron, couldn’t agree more. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. This leads to an avg gp/kill of 92 gp while in. That’s what we have to look forward to. Desert Treasure 2 is coming on the 26th of July and we're trying to get a rare and powerful weapon incase it ends up being really good. . I've been working on a D2R drop simulator by using the game's loot functions plus tables and made a python-web program to simulate loot drops from Bosses (quest drop and non-quest), Cows, Countess, and Trav's Council. I know I was getting around a 1/30 to 1/40 drop rate for tier 1 combat. Zakisback1234 • 2 min. *. Virtus robes will be 100m for the set by the end of the week because they are essentially useless or too niche. The four bosses are easily the hardest quest bosses to date. Let n be the size of the sample obtained using RuneLite. 88 snapdragons/patch. Might have been balanced based on average kill times. Farm kalphite's dpick drop. The recent increase in drop rate of DT2 bosses has directly impacted the price of all the uniques coming from this content, some of it falling over 50% in a single day. 4 awakened orb drops, with one selling at 4m, helped. And its drop table still sucks after the update. secure. I have been having a blast at these new bosses. 50% of people who kill the boss will have received this rare drop at. All of the attacks are a pattern. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. DT2 Bosses Can't Drop Ring Vestiges. Leviathan - 1/120. We'll use n = 12,000 based on u/cookmeplox's post on Twitter. Vents within the asylum will now correctly despawn when the encounter ends. 73. make it more like gwd/dks/corp. "The Whisperer" is a siren found in the sunken cathedral of the Lassar Undercity, who is encountered during Desert Treasure II - The Fallen Empire. We want to give you time to learn their mechanics, put together gear setups and get familiar with the bosses so that overcoming them feels like an accomplishment, rather than knee-jerk any changes and deprive players the feeling of a hard-fought victory. Let p_0 be the drop rate and p_hat be the sample mean. Feel like the Grandmaster quests should always have equal to or higher requirements than the pre-requisites if there's going to be a requirement. It's pretty complex unfortunately. Scorpia (scorpions, otherwise if you want to boost you can cannon Al Kharid mine for 15-40 task length or cannon scorpias lair for 40-50 task length) Block Tasks: 1. Total: 216hr. Day 1 Vardorvis boss guide dt2, very basic with an example to get you through the quest and help you farm the boss afterwards :Daxe highlight shoutout molgoa. 61464% chance of dying. Vardorvis was a vampyre who served the Zarosian Empire under the rank of Carnifex Maximus, whose role was that of an executioner or headsman. 10/10 for the DT2 bosses but the loot…. The artefacts can be handed in to MTA in. The real question is how involved the fight mechanics are for each boss and how long it takes to kill. Claws and Kodai wand make sense. For example, 666 soul runes is the norm if you take damage, but once i got 1k for not taking it. This is as someone who did 1500 vardorvis pre update without an ultor visage. Standard system: 63% chance to. ago. Quests to me are like an event. Join. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like. They don't care about 1/1000 drop rates for mediocre virtus sets which is really disappointing because only like 3% of players will get to experience that gear. Wait a minute. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. Join us for game…A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. Can affect. Total: 216hr. Madness. May 1954. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. New rings dt2. I've been liking this idea I had for the upcoming four DT2 bosses to have a rare drop on their tables, being an untradeable item that can be handed in at MTA for Pizzazz Points. That means that despite the uniques being more common, the bosses are now actually less gp/hr to kill, and it also means the uniques will go down in price quicker as a result of. Tombs of Amascut [ edit | edit source] Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. 0101%. Yeah, I was looking at it the wrong way. The post-quest versions are significantly harder. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost to history. Killing the new Vardorvis boss. Jagex assumes every player has max cash to enjoy the new content. ^ Mod Ayiza. Desert Treasure 2. Things to learn for each DT boss. Not sure if you are saying an upfront cost in general is insignificant, or the difference between Bryophyta and DT2 boss situations are, so I can’t really comment on that. John needs to continue buffing its drop table if that's the pet rate. . Do perfect boss kills impact unique drop rate or only common drop amounts for the DT2 bosses? we can infer something by seeing what people do to get the loot rolls and then seeing if they did the same thing on rolls that they got uniques. This means the following rates will now apply: Vardorvis – 1/136. twitch. That's why the curve is always going to look the exact same as OPs post regardless of what you set the drop rate to. ago. Whisperer, Vardorvis, Leviathan, normal Wardens. Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. Hypothetical numbers here but for example the blowpipe is 1/512 drop rate right, you have to roll the unique table, then roll the blowpipe specifically, then you get it. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. 26% will have hit it 10+ times. 200kc here no orbs at all. None of the DT2 drops are worth the time investment. Please note that we return to Whisperer if we don. k4melot • 7 yr. None of the DT2 drops are worth the time investment. And 3k of those were just getting bronze. With the program you can farm bosses/monsters one at a time or set a number of runs. subscribers . Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. Otherwise good update. ago. The chance of getting a 1 kc drop at 1/33 is 3. a) Just make them a straight up quest reward (quest must require rfd) (get the gloves upon completion or buy from a shop like rfd) b) Make it an untradable drop from a post quest boss (quest must require rfd) c) Make a tradable add-on to the barrows gloves as a drop from said post quest boss (in this solution the quest doesn't need to be locked. ago. Ring + Axe Total Expected Time To Completion: 173 Hours. 6 comments. Adventurers will be able to get up to IV Nouver Sub-weapons (possible enhancements: +0, I, II, III, IV). subscribers . sharknado-enoughsaid. 2131/2277. the tertiary drop is the blood, smoke etc gems, assuming 1 per boss. All bosses in God Wars Dungeon 1 follow the same drop rate as their items. Sets Found: 0/127. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. Sink or swim, if you got raids experience tho they are pretty easy. Use air bubbles to regenerate oxygen level. How to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. And then the low drop rate to compensate for fast kc is something people complain about. 2600kc no vestige. To learn more about how to fight each of. Unpopular Opinion: ToA Drop Rates Needed Nerfing. This is super exciting as these bosses will definitely be yet another great combat money maker, unlocked only by a high-requirement grandmaster quest. Was Mod Arcane behind the DT2 bosses? Between bronze longswords on drop tables and long runs back to each boss until you get the tele feels like Nightmare all over again. Garden of Death. Best I have had so far is 2 from raking 2 farm patches. The drop rate is the frequency at which a monster is expected to yield a certain item when killed by players. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. Added the Dragon Pickaxe to Kalphite Queen's loot table at a rate of 1/400. If x > 1 only uniques, sets and runes/essences/uber keys are kept as loot. A specific piece of Virtus is literally harder to get than the pet. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. 5k tokens is roughly 8. Control Points summon enemy leader bosses which can also drop loot. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. The new boss hype will die down but everyone will still need rings so theyll go up again. Seen a lot of posts about people being burnt out and quitting OSRS. Agents can go on a farming run on the Dark Zone (DZ), as named bosses almost always drop loot, and chests contain valuable equipment. The two are not even comparable. TTC Ring: 29 hours @ 26kc/hr. I'm not talking about freak occurrences at all. module = Dry calc form = dryin result = dryout param = chance|Chance of drop|1/128|string| param = kills|Number of kills|128|int|1-inf param = dropped|Number of drops obtained thus far|0|int|0-inf Form loads here (turn on JS) Submit form for hydrationFor example, Chaos Sanctuary is a level 85 area, but only random bosses can drop from TC87. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. I've used a total of 5k tokens and I've only made it to an addy defender. I'm at 8 orbs 450kc at vard. It could work like that. I think the high drop rate for BIS (or near BIS) is a good thing to avoid power creep. The blog now reads "With all this in mind, now that we have more information, we're changing the core unique rates (Virtus, Ingots, Vestige & Axe pieces) to be approximately 20-30% more common, depending on the boss (Vardorvis and Leviathan have received the biggest improvement). Yes and you can get spooned as early as 3kc instead of 1kc. I'm going to say that one more time:. Short answer is that Meph on hell can drop most items, Pindleskin on hell can also drop everything but 3 items, Diablo and Baal can drop everything on hell, and Andariel can drop most items, but less than Meph (which makes her better for ring/ammy farming). If two players are in the room and both have contributed 50% to the fight, they'll each have a 1/53*2 chance to get a unique drop. IMO standard loot should be heavily nerfed with another buff to uniques. Philadelphia 76ers. Should you receive a vestige, you'll have to fuse it with an icon obtained from breaking down the corresponding Fremennik ring, then combine your fusion with new tradeable bars to make the finished ring. The rare drop table or RDT is a drop table that is accessed by medium-level and high-level monsters. Edit: Thank you for the replies, I'm more hopeful to being able to complete this. I believe this was me rolling unique table but hitting the ring and getting a regular drop instead. r/2007scape. Business, Economics, and Finance. Hundreds of hours just to train combats etc. Make the new quest bosses drop parts that upgrade existing rings like berserker ring, archer ring. Exactly. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. My last friend that kept going was 1600 KC Leviathan with only Virtus mask and. Axe pieces should be tradeable. They are: Bellator Ring (Warrior ring) Ultor Ring (Berserker ring) Magus Ring (Seer's ring) Venator Ring (Archer's ring) To make each of the rings, you will need to acquire several items. To make these tradeable, you’ll have to do a spot of handicrafts – to do so, you’ll need 90 Magic and 80 Crafting (both boostable). Trivia [edit | edit source]This content is 72 days old and this dude is a few days away from breaking the 10k. A button to toggle drop sounds enables/disables playing a sound effect while loot is 'dropped' by a boss/monster. Less likely to go on long dry streaks essentially, the ring could also be more common then the other uniques. The boss fight is initiated upon climbing into the arena, where it will use a volley of rapid-firing attacks which deal damage upon impact; protection prayers will fully block these attacks. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. So, 1/127, 1/512, 1/1,000. In a 10-man mass at Callisto for example, the drop rate is approximately 1/2000/10 = 1/20,000. The other 26. Additional comment actions. Kc/hr may vary but I've been told this is close to EHB when accounting for bank time. Hey folks! I've noticed some confusion and discourse surrounding the new Exotic Drop Rates introduced in TU16. There's an additional bonus in place. The post quest versions WILL be hard tho. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. Increased the drop rates of Revenant weapons from Revenant NPCs by 5x when killing them on a Wilderness Slayer task. . In the context of a monster, the rare drop table must be hit first, which in this example has a 1/50 chance, then it must hit the sapphire's 1/4 after that. With a few players in the game, enough Magic Find and of course, some luck, you should be able to accumulate a glorious arsenal of unique and set items by farming Act Bosses. If you wanna go to the bosses now, you need a mentality of: "okay, i am going to camp 500+ of these". 55 times more common than getting no drops. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. My guess is relatively common like the ancient icon so 1/50, a far cry from the 1/506 or w/e GS hilts are. js and Bootstrap 5 . Boss drops untradeable Ultor vestige. CPT-ROCK69 • 1 min. TheZarosian • 23 hr. Get 3 points, and the vestige spawns.